Monday, June 28, 2010

HiLo Heroes: Template

Figured I needed a quick template for characters to put on the blog:

Identity
Hero Name:
Civilian Name:
Professional Career:
Hobby Career:
Charge:

Notes

Template
Build:  [  ] Quick  [  ] Powerful
Mentality:  [  ] Logical  [  ] Intuitive
Temperament:  [  ] Bold  [  ] Cautious

Action Dice and Powers
Move Die:  [  ] High (Q)  [  ] Low (P)  [  ] Weak
    Movement Powers:
To Hit Die:  [  ] High (B) [  ] Low (C)  [  ] Weak
    Targeting Powers:
Evade Die:  [  ] High (C)  [  ] Low (B)  [  ] Weak
    Evasion Powers:
Damage Die (add +1):  [  ] High (P)  [  ] Low (Q)  [  ] Weak
    Mundane Attack Powers:
    Fantastic Attack Powers:
Block Mundane Die:  [  ] High (L)  [  ] Low (I)  [  ] Weak
Block Fantastic Die:  [  ] High (I)  [  ] Low (L)  [  ] Weak
    Barrier Powers:

Stats
TL:
Life:
Training:
Doubles:



Did I miss anything?


TB

2 comments:

  1. I just read Hi/Lo Heroes -- it looks OK. What specifically does TL mean? I realize it's Level, but why TL?

    I think the game would be great for a SuperScience and Sorcery kind of game, and for Underground, which is my alltime favorite Supers game.

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  2. TL is short for Training Level. Each character, by RaW, have a power that they are considered to be training in. Once they get enough doubles they can take it as a regular Power. This is a shorthand note for me to know how many times this has happened. Since 'Powers' are the bread and butter of HiLo, IMHO, I think it should make a nice balancing stat. Or, at least, somewhere to start.

    I want to do a Lockup or such setting. I think Lockup was the name of the game. Anyway, a game where non-supers, but with tech, are out to capture all supers in the world....

    Hope I covered the question.
    TB

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